arXivLinzhan Mou
UniMate: One Unified Model to Animate Diverse Skeletons
Papers83
While automated rigging can generate 3D assets at scale, synthesizing motion across diverse skeleton topologies has remained bottlenecked by template constraints and per-skeleton fine-tuning. UniMate addresses this with a topology-aware diffusion transformer that integrates graph-Laplacian spectral rotary embeddings and graph-biased attention. Trained on UniML3D, a dataset of 13,006 sequences covering bipedal, quadrupedal, marine, and serpentine forms, it delivers text-driven motion across arbitrary rigs without test-time optimization.
Why it's worth reading
It eliminates the reliance on predefined human-centric skeletons in motion synthesis, establishing a zero-shot pipeline capable of driving arbitrary articulated morphologies.
Tags
3D AnimationComputer GraphicsDiffusion ModelsMotion GenerationKinematicsTransformer